The Bit Where I Talk About Essentially Review Limbo
The other day, I finally got round to completing Limbo; a 2-D platforming/puzzle game in which the protagonist, a young boy, ventures through a land of misty forests, decrepit rooftops and foreboding industrial areas - in order, apparently, to find his sister. The game's graphics are black-and-white and heavily stylized. To begin with, I thought this was a bit pretentious; but as I played, I began to see that it was a sensible direction. It's pretty unobtrusive, and manages to convey a lot with (relatively) few assets.
With all that said, I was irritated by the game's lack of story. I realise that it's supposed to be minimalistic (I'm surprised I've only used this word once in this entry) and open-ended, but the result, to me, was a plot so skeletal that I found it difficult to care. I don't mean it has the subtle fill-in-the-gaps environmental storytelling of early Tomb Raider games (or to a lesser extent, Half-Life and Metroid Prime), but that there's very little story to actually tell.
A game which promises so much with its atmosphere should deliver something story wise, too. With that in mind, if I discover more about it on a subsequent playthrough, I'll amend this article and post a picture of me slapping myself.
In summary, the game is good. This isn't a review and so I'm not going to give it a score, but if it was, I'd probably give it 8/10.
Music and Other Thoughts
The other day, I went back to download the rest of the Humble Indie Bundle 4 games, and noticed that the soundtrack for each title was included at no extra cost. I wish more games/distributors did this. There's probably business logic somewhere in there - if a game soundtrack is good, I'll listen to it outside of the game, and if I do that, I'll think about the game more, and if I do that, I'll be more likely to recommend the game to my friends. I think this would have been a good tactic for Dear Esther, whose excellent soundtrack costs £5.99 (as an MP3 download on Amazon), which is a mere pound less than the game itself.
Above: not the Dear Esther soundtrack
The playthrough of Ragnarok is (probably) on its way, but as an obscure game in a rather unsexy genre, it's proving a quite tricky subject for any kind of remotely engaging writing. I don't want to bore my 0 readers.
That's all for now. Back I go to trying to unlock The Kid on Super Meat Boy.
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