Sunday 22 April 2012

Entry #3


I have so much work going on at the moment that I'm going to go ahead and forgive myself for not updating this blog. That said, I have to write something, so here are some things that I've been up to.

I played Breath of Death VII a week or so back. It's a nice little JRPG (Japanese by genre, that is; the developers are American). It's short and funny and cheap (£1.99 on Steam will net you both this game and the similar Cthulu Saves the World).


In many aspects, it's mid-way between Chrono Trigger and I haven't played enough JRPGs to finish the comparison. I'll give it 7.5/10 (read that as “8/10” if you go by a scale on which 7.5 means mediocre). Although the combat system is very well-designed, the game relies too much on it. The dungeons are often very maze-y, and would probably have benefitted from a sprinkling of Golden Sun-esque puzzles.


I've been playing a lot of Super Meat Boy, and have decided to do a bit of level editing. Here's a screenshot of the first version of the first level I've made. I might expand it into a small chapter, which I'll title Castles n Shit.


My excuse for making it is that I'm investigating the line between difficult gameplay and unfair gameplay. I plan to go into more detail in my next entry.